| abs() | SBS::Coord2D | [inline] |
| absSquared() | SBS::Coord2D | [inline] |
| add(Coord2D *another) | SBS::Coord2D | [inline] |
| angleOf() | SBS::Coord2D | [inline] |
| angleTo(Coord2D *other) | SBS::Coord2D | [inline] |
| Coord2D(double X, double Y) | SBS::Coord2D | [inline] |
| Coord2D(Coord2D *coord) | SBS::Coord2D | [inline] |
| cross(Coord2D *another) | SBS::Coord2D | [inline] |
| distanceTo(Coord2D *other) | SBS::Coord2D | [inline] |
| divide(Coord2D *another) | SBS::Coord2D | [inline] |
| divide(double other) | SBS::Coord2D | [inline] |
| equals(Coord2D *other) | SBS::Coord2D | [inline] |
| multiply(Coord2D *another) | SBS::Coord2D | [inline] |
| multiply(double other) | SBS::Coord2D | [inline] |
| subtract(Coord2D *another) | SBS::Coord2D | [inline] |
| x | SBS::Coord2D | |
| y | SBS::Coord2D |
1.4.6-NO